Sn Gen Microsoft
Sn.exe (Strong Name Tool). A 1,024-bit key is generated by default if you have the Microsoft enhanced cryptographic provider installed; otherwise, a 512-bit key is.
We’re starting to hear more rumours about the next generation of Sony and Microsoft consoles, and they’re sounding even more like the PC you have sat on, or under, your desk right now. The PlayStation 4 and Xbox One started that transformation by using an x86-based APU at their respective hearts, but the PS5 and Xbox Scarlett devices look like they’re going one step further and separating the CPU from the GPU. Yeah, the next-gen consoles might actually have discrete graphics chips inside them. Sony PS5 dev kits are reportedly already out in the wild, and unsubstantiated leaks have been bandied around touting the specs of the next-gen Microsoft Xbox Scarlett machines.
A realistic-looking product code for the AMD silicon going into either the showing both the use of the AMD Zen CPU architecture as well as the upcoming design. And a screenshot of what is suggested to be a specs dump from an Xbox Scarlett dev machine has also appeared, though with a powerful GPU sporting the Arcturus GPU codename. Now, of course these leaks are likely to be at least 90% speculation and 10% fabrication, but a persistent rumour floating around right now is that the silicon at the core of the next-gen consoles might not be an APU this time. Previously both consoles used a system-on-a-chip (SoC) design, which means both the GPU and CPU are combined inside a single silicon package. Top chips: These are the today With the last-gen PlayStation and Xbox machines – even the high-end pseudo-4K machines – the AMD chip that powers them uses the same combination of CPU and GPU cores cosying up under the same heat-spreader.
There’s more graphics silicon inside the Scorpio chip used in the Xbox One X than in the PS4 Pro, but they both use the same eight weak-heart Jaguar CPU cores. The next-gen consoles are going to be using both more graphics hardware and higher-spec CPU cores inside them too. And, despite the fact that we’re expecting one or both to be built on the 7nm production process, that could potentially result in an absolutely humongous SoC. And massive chips are also massively expensive to produce and difficult to maintain high production yields on too.
The latest leak, purporting to, has the Microsoft machine’s Arcturus 12 GPU using 64 ‘Arcturus Engines’ for a total of 4,096 GPU cores. Using the 7nm node the (which has 4,096 cores inside it despite only having 3,840 accessible) is still a sizeable chip. And even if Sony and Microsoft do get to use a 7nm version of the Zen architecture, that will still be a hefty beast to build from a single slice of silicon.
WE’RE NOT TALKING ABOUT HAVING A CARD THE SIZE OF A RADEON VII BULKING OUT THE PLAYSTATION 5 Arcturus? Igri dlya ritmix rzx 50. Yeah, it’s looking like the previous suggestion that was wrong. The source of that rumour has since explained Arcturus is the.
That means it’s entirely plausible the Arcturus silicon is actually a discrete GPU going into the next generation of Microsoft machines. There was another rumour suggesting, so there’s a good chance that Microsoft either had to, or wanted to, use a different chip name for its GPU cores. Obviously this easily faked Scarlett specs pic can’t be 100% trusted – partly because it seems to spell ‘Scarlet’ differently to everyone else – but it does introduce some interesting talking points. With consoles being incredibly price-sensitive any method Sony and Microsoft can use to save money on production will be welcome, so separating out the high-end GPU from the high-end CPU makes some sense.